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LOS ANGELES, CA - DECEMBER 10: (L-R) Video game designers Hideo Kojima and Atsushi Inaba speak onstage at Spike TV's '2011 Video Game Awards' at Sony Studios on December 10, 2011 in Los Angeles, California. View Photo »
Hideo Kojima, left, and Atsushi Inaba, present a clip from Metal Gear Solid: Rising at Spike TV's Video Game Awards on Saturday, Dec. 10, 2011, in Culver City, Calif. View Photo »
Hideo Kojima (小島 秀夫, Kojima Hideo?, born August 24, 1963) is a Japanese video game designer originally employed at Konami. Formerly the vice president of Konami Computer Entertainment Japan, he is currently the head of Kojima Productions. He is the creator and director of a number of successful games, including the Metal Gear series, Snatcher,... Full Article
Hideo Kojima, left, and Atsushi Inaba, present a clip from Metal Gear Solid: Rising at Spike TV's Video Game Awards on Saturday, Dec. 10, 2011, in Culver City, Calif.
View Photo »Hideo Kojima, left, and Atsushi Inaba, present a clip from Metal Gear Solid: Rising at Spike TV's Video Game Awards on Saturday, Dec. 10, 2011, in Culver City, Calif.
View Photo »I can’t really say too much about that project yet, but it’s a very subdued experience. It’s a little bit different to what I’ve done up until now. On the surface it will look similar, but once you get into it, it will be a different experience – and I’m hoping people look forward to that.
The Ogre project is going to take a lot of time
I wanted to end it at every step along the way
It's packed with content, so please play it though next year ... We won't release a new entry until then.
Very early on I set boundaries and I gave some feedback. If there's something I feel crosses a line and goes against everything Metal Gear is, then I'll say something. But as much as possible I try to preserve the boundary.
