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Schafer has changed the rules for funding major game projects. Now he is making good on his promise to communicate status updates directly to his fan base. After collecting more than $1.8 million in crowd-sourced Kickstarter funding for a new videogame,...
I'm setting the line at... 30 posts from now. Place your bets! In a world where the guy who made Minecraft has the cash to fund Tim Schafer because he needs the money just to fund a game, I kinda want to hang myself because I clearly live in bizarro...
You know, it’s not about publishers
Tweeted offer to back a sequel to Tim Schafer's cult favorite Psychonauts was "a semi-joke," said Markus "Notch" Persson, the creator of Minecraft and a guy who's not hard up for cash in light of that game's success. Notch rattled off a host of reasons...
The game's kickstarter page has generated more money than anticipated. This extra cash flow means voice acting for the English version, as well as subtitles in English, French, German, Italian and Spanish. Tim Schafer also revealed the platforms the...
I left LucasArts ... because they were working on a sequel to Full Throttle and they hadn’t talked to me about it. And I thought: ‘Gosh, that feels weird.’ That someone else could control something that I feel is mine. I wrote it, I created it, I feel like it’s mine. But no, George Lucas owns it. And he...
A closed beta for Kickstarter supporters will be available on Steam. "We got a little bit more money than we thought we'd get," Double Fine's Tim Schafer said in a YouTube video announcing the platforms. "So the game is going to be just a little bit...
Psychonauts only sold about 400,000 copies during its initial run, it's since become a beloved classic. Legendary designer Tim Schafer's push for a sequel went unrewarded, but hope has been rekindled by none other than Minecraft creator Notch. His tweet...
Tim Schafer (born July 26, 1967) is an American computer game designer. He founded Double Fine Productions in January 2000, having spent over a decade at LucasArts. Full Article
You know, it’s not about publishers
I left LucasArts ... because they were working on a sequel to Full Throttle and they hadn’t talked to me about it. And I thought: ‘Gosh, that feels weird.’ That someone else could control something that I feel is mine. I wrote it, I created it, I feel like it’s mine. But no, George Lucas owns it. And he...
I left LucasArts ... because they were working on a sequel to Full Throttle and they hadn’t talked to me about it. And I thought: ‘Gosh, that feels weird.’ That someone else could control something that I feel is mine. I wrote it, I created it, I feel like it’s mine. But no, George Lucas owns it. And he...
Now we want children of the world to gather together, hold hands, and say 'Iron Brigade' over and over and over again until they can't even remember what it was called any more
